Videos games aren’t supposed to be realistic. I’m not supposed to put myself in the position of a real socom or seal or delta or recons or X18 for that matter. I don’t want to.play a video game that represents reality. That’s not what video games are about. Video games are supposed to be void of reality. Destiny, baldurs gate, elder scrolls, Mario, metal gear, etc… That’s what video gaming is supposed to be. Not real situations that could/would occur like call of duty. CoD is a garbage game and it’s offensive for them to remaster the bullshit and then expect people to pay for the bullshit that they couldn’t justify having paid for when the game(s] was first released. Do not fall for the Microsoft trap
Realism is just a style. It’s like saying the only good art is photorealism.
Ehh, those military shooters like Socom and Call of Duty are also fantasy. Your average soldier isn’t doing any of that shit. They’re probably guarding base parking lots or mowing the base golf course.
Yeah, CoD is not realistic in terms of ‘how things work’, it only has a realistic aesthetic.
Try playing Arma with a whole bunch of realism mods.
Oh, you have an rpg, 2 extra rounds for it and a PKM, 600 rounds of ammo, and the tripod you you have to set it up on…?
… and you decided to sprint a mile across field?
Congratulations! You had a heart attack and died at about the half mile mark. Your respawn time is 15 minutes.
Of course most people enjoy a more casual experience, a more streamlined, less technical one, but there are dedicated fanbases for people that love the intricacies of stupendously detailed shooters.
Respawn time? Nah there should be a milsim where upon death you get permabanned.
Okay but I enjoy realistic milsim games. You don’t have to play them. Weird take.
Ah yes, Tarkov, where you die of inanition after 30 minutes without food and where jumping 2 meters breaks both your legs, which you can just fix in like 20 seconds with some splints. Very realistic.
I usually mean stuff like Arma, squad and so on for milsim. The coordination, different assets and the wounding. Most these games even if you do survive it takes a good length of time to heal and multiple items. That’s the realism, as opposed to the famous “bleeding out the eyeballs until I spontaneously heal in 30 seconds.” EFT is still in the same vein don’t get me wrong but way less coordination than other milsims.
My point is that even “realistic” games have unrealistic stuff for the sake of being fun to play. Realism is an interesting design choice, but trying too hard can make the game dull.
Your point is pointless. People say “I like realistic games” and your point is “oh but they’re not 10000% realistic!” Like yeah, so?
People like some realism in games. Look at how RDR2 was criticized for how tedious some things were. People liked the horse ball-jiggling physics realism, not the skinning or looting realism, because it slows the gameplay too much.
Still, there will be hardcore people that love realism to the point of controlling each individual joint like Toribash, but it becomes a battle of realism vs accessibility.
Okay. What’s your point. People like realistic games.
The point is saying games are “not realistic enough” is unproductive criticism, like saying “just fix it”.
For you, not for others. Same thing as people liking stick shift cars.
Got to upvote this opinion, because it’s unpopular and wrong.
I had a very long explanation ready but I didn’t feel like bothering people to read all this, so in short:
Look up what suspension of disbelief is. Try to show empathy towards people who can immerse themselves into a game because it looks as realistic as possible. Accept that games are as diverse as other forms of art and understand that you are just showing preferences, that doesn’t mean the other form is wrong. Don’t pick something like CoD as a measure for anything other than pure greed.
Large game publisher are not your friends, they only want your money. The realism approach isn’t wrong, it’s the consumers who buy the shit games. The graphics of the game don’t matter, it’s what companies can get away with and so they’ll repeat it.
Why do people who can immerse need empathy? I know exactly what you’re saying and I get that you’re essentially saying “let people like what they want to like” and I’m not stopping anyone from doing that. But this is just my opinion. My opinion doesn’t change anyone’s life, and isn’t that the point?
To answer your first question first, empathy is a social skill and if you truly want to understand other people’s opinions, it’s a skill you must hone. No one is saying you must be empathic, but if you want to truly get why some people like it more when they can immerse themselves in a piece of art, then you do need to be able to try to walk in their shoes.
Regarding your second point, you framed the original post as a fact of life and not an opinion (‘games are not supposed to be realistic’ vs ‘i think games shouldn’t be realistic’) so don’t be surprised when people argue against your opinion as if it were fact.But the community I posted it in is unpopular OPINION
First game I played was Icicle Works in 1984. Every game I played in the next thirty years I kept thinking “Man this game is good but I wish the graphics were more realistic”
So no, terrible opinion, they’re only just getting there now
Upvoted