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Kissaki@feddit.orgto
memes@lemmy.world•Drop your most "wtf that's not how the world works" from movies/tv shows.English
2·1 year agothat pressure tho
Kissaki@feddit.orgto
memes@lemmy.world•Drop your most "wtf that's not how the world works" from movies/tv shows.English
1·1 year agoA passive, careful engagement is very different from crossing swords with heavy hits and swords sliding along each other or blocking.
Kissaki@feddit.orgto
memes@lemmy.world•Drop your most "wtf that's not how the world works" from movies/tv shows.English
1·1 year agoWhen I see armor fights I always think of how exhausting it would be very fast. I’d love to see exhausted people gasping for air. :P
Still, blunt weapons can still be 1-hit KOs or heavy hitters. But you don’t see that either.
Kissaki@feddit.orgto
memes@lemmy.world•Drop your most "wtf that's not how the world works" from movies/tv shows.English
29·1 year agoRecently, I’ve been mindful of how long fights are in movies.
Sword fight? Fanning at each other, crossing and smacking swords. Maybe even walking around each other. I don’t think that’s how a real sword fight would look.
Fights where it’s mostly talking. Talking and talking. Nobody would fight like that.
Fist fights without a smack and dead. It’s fancy movement - only because of the shaky camera and cuts of course. Give me back Jackie Chan or smack them once and they fall over.
I also dislike noticing the wire-guided movements. Fast acceleration and you can see them balancing in the air lifted by wires. Wires removed after-the-fact, but it’s such unnatural movement.
And of course, the classic gunfight where nobody hits anything.
Or any monster chase or fight. If a giant monster chases you it’s faster and instant-kills you. But not in movies.
It’s certainly prevalent.

I watched this from a YouTube recommendation and found it interesting and worth sharing. No further strategy behind it. :)