Migrated over from Hazzard@lemm.ee

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Joined 3 months ago
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Cake day: June 28th, 2025

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  • I doubt this’ll be well received, but I actually don’t think Silksong should be used to set price expectations. Hollow Knight made a shocking amount of money, massive sales were guaranteed, and the tiny dev team has enough money to pretty much vibe and make cool stuff forever.

    Please don’t compare other indie game prices to this, when those games can’t guarantee their financial security, or massive sales number to turn a profit regardless of price.

    Also, unrelated, but reading through the Bloomberg interview, and knowing what they charged for HK, 20$ is actually exactly what I assumed Silksong would cost well before it was announced, the shock for that kinda caught me off guard.


  • Hazzard@lemmy.ziptoToday I Learned@lemmy.world*Permanently Deleted*
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    1 month ago

    Honestly, I’m a bit relieved that OpenAI is at least trying to intervene here. When I heard they backtracked and re-released 4o, alarm bells went off for me that they were going to give in and just rake in profit off this type of dangerous AI addiction. Sounds like at least some of that original non-profit “managing the future of AI” concern is still there, if obviously far less than I’d like.